If you want to dominate the opposing side, knowing the best grenade spot Dust 2 is integral.
Dust 2 is a map famous for its middle doors, showing a full line through the entire length of the map for both Counter-Terrorist and Terrorist. To properly maneuver around the map without catching a bullet with your face, it is important to know how to throw smoke from the AWPers in the map to cut the sight, to force enemies into your own crosshairs What Molotov throws and what shines. Jump up the walls to blind your enemies.
Here are the best grenade spots for Dust 2.
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Best grenade spots dust 2
The first is long A, an important location on the map for terrorists to gain a strong position towards the A site if they decide to take it. Knowing how to flash properly at a long A entrance from a T-spawn will give you an advantage in challenging any whistle that lasts longer. Smoking the corner is a standard sport to stop the whistle from taking you down as you walk through the back door.
Perhaps even more important is to get control of the long A that in fact the A is moving to take the site. To learn how to smoke a cross for a long time from the actual site or lose a round, because a poorly thrown cross will give enemies a beneficial sight line in the smoke whistle-spawn, so you can hit the site. Try to make your way. . The gap is too wide for one smoke to cover the entirety of the cross, so two smokes are required to provide long enough cover for a safe A site.
Another important smoke to know for Dust 2 is the X-box smoke in the middle. The smoke at the top of this box depicts the scene of AWPers in the middle of the whistle and any timid players in the tunnels below the players who control the catwalk. This is useful in conjunction with nades for a long time, as you can effectively take a split by sending both long and catwalk players at the same time.
“Rush Bee!” Just as much as taking the B site. Smoke coming out of the left wall of the upper tunnels would give banking terrorists enough room to get a good position in sight, as the whistles instead of moving everyone down the tight corridor for an easy ace. The use of this smoke in tandem with the glow helps close enemy players closer to the entrance of the tunnels.
Likewise to take the A site, there is a smoke that you can use to effectively split it towards the B site by sending players through the tunnels and through the middle doors. Whistle-spawning smoke cuts a view line to shoot you from behind to rotate players from A, challenging the enemies defending you on the B site.