Final Fantasy 7 Remake Part 2

    33

    Final Fantasy 7 Remake had to change up how summons work in order to fit into Midgar, but those changes may affect things down the line.

    Final Fantasy 7 Remake
    Final Fantasy 7 Remake

    So far, the Final Fantasy 7 remake has been very well received by both players and critics, even the more controversial decisions that went into development. One of those decisions, especially making the Final Fantasy 7 remake episode, has left Square Enix in a strange position for some more central mechanics and new characters that appeared in the first episode.


    Materia’s shop and running trophy list makes for one of the more difficult situations for Chadley Square Enix to remedy, as the character not only handles some late game challenges, but is also the primary source of summons in the game. However, where the Final Fantasy 7 remake can carry the character, it is extremely limited by the truth it reveals after facing the toughest challenge offered in hard mode, requiring a spoiler alert It is required to proceed.

    Also Read: Destiny 2 Players are Not Happy About Upcoming Gear Designs

    Table of Contents

    Chadley’s Origins (Final Fantasy 7 Remake)

    Final Fantasy 7 Remake
    Final Fantasy 7 Remake

    Originally, Chadley introduces himself as an intern working for Shinra in the slums of Midgar as Claude and the player, but admits he is ready to turn on his employer in support of AVALANCHE. However, at the end of Chadley’s final challenge, which requires players to deal with a series of ruthless bosses, including the Pride and Joy prototype, it is revealed that the character is not actually an intern. In a cuttack after the challenge, it is revealed that he is in fact a highly advanced AI created by Hujo with the intention of gathering intel from around the midzer.


    Chadley eventually escapes his programming in a sense and is able to pick up his own mind, although it is very unclear what he is doing after finding his freedom. It’s not even clear how physical the player’s look really is, as the in-game dialogue suggests the character is a cyberb, but the digital effect floating around it during the scene suggests that the cloud is a hologram Is talking to Granted, terms like AI, Cyberborg, and Android are often thrown quite wildly in high-action sci-fi adventures like Final Fantasy 7, so it may be more on the saga than on future plot holes.

    Also Read: Free Fire Rewards: how to redeem codes and use on the Garena website

    Will Chadley still supply summons?

    Final Fantasy 7 Remake
    Final Fantasy 7 Remake

    The canon of Shadley’s Last Cutcans is questionable at best, as it is locked behind several special challenges within a difficulty mode, which can only be unlocked once the game is defeated.


    However, despite being aware of the true nature of the young intern with or without Cloud, it is still unclear whether the character will travel around the world at the same rate as the player, except for Midgar. While it is still a possibility that Chadley will still offer players the opportunity to fight and receive summons in later episodes of the Final Fantasy 7 remake, the question now stands as to how this will be done, or if Materia will be given or the like Efit and Choco / Mog will be found.

    Also Read: New Deltarune Chapter 2 screenshot revealed

    It was somewhat implied that in previous Battle Intel missions, which Chadley worked with the cloud, only Fat Chocobo-like was able to create Summon Mataria, as he was connected to Shinra’s network. This, unfortunately, will not be an option in the next section, as he is now free from Shinra and Hojo, and will likely either be barred from accessing old information or try to stay away from the company’s stinging eyes. All of this simultaneously leaves Chadley in an awkward position when it comes to the aid of Claude and the others again, but even though he appears in the next episode, he leaves the scene in which Saman appears in the air. Will give.


    Which summons can we see?

    Final Fantasy 7 Remake
    Final Fantasy 7 Remake

    A distinctive oddity about the summons in the Final Fantasy 7 remake is the fact that many of them appear in this first episode, even though they were not originally present in Midgar. Both Chocobo summons, which were originally just a materia, did not originally appear until the Chocobo farm, and Bahmut is first found in the ancestor of the temple at the end of the first disc of the original. By quickly incorporating these and other summons as Midgar for obvious reasons, the remake now has a somewhat free reign that wants Square Enix in the hands of players without much caution.

    New summons introduced in additional content since the original game launch may also be for Graves, including Charmis’ Fury of the Crisis Corps or Khamut SIN by Kadaj in the Advent Children sequel sequel. In all likelihood, players may want to keep an eye out for a never-before-seen hypnosis before making their way into the Final Fantasy 7 world for the first time, such as how Carbuncle arrived with pre-order bonuses. The sky is honestly the limit for the next episode, and like President Shinra’s Final Fantasy 10 roots with the new confirmation, it may not be surprising to see Ennis like Valefo and Anima.


    Balancing new summons with the current Ones

    Final Fantasy 7 Remake
    Final Fantasy 7 Remake

    Of course, bringing in new and more powerful summons, some sidelineing for the old assistants could mean the players worked so hard to get first place. At this point, it’s still unclear what players will be able to do if the next episode of the Final Fantasy 7 remake arrives. In the event that players are allowed to keep their summon materia, however, adding more entries to the roster may slightly overload the mechanic.


    The primary problem in this case comes from the way that Summon works in the Final Fantasy 7 remake, compared to both the original, as well as the previous installments in the series. With each character being able to hold one summon at a time, the seemingly small roster of these ethereal allies really fit in with the current mechanics surrounding the powerful materia. However, if many of these items are added to the game, many will be quickly neglected, which may be fortunate that a complete overhaul of the summon system is due for the next episode. If there are not at least a few minor turns, the next game’s summons may be in trouble.